FAssetRegistryGenerator::CleanTempPackagingDirectory

Deletes the temporary packaging directory for the specified platform

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h

Include

#include "Commandlets/AssetRegistryGenerator.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp

Syntax

bool CleanTempPackagingDirectory
(
    const FString & Platform
) const

Remarks

Deletes the temporary packaging directory for the specified platform

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss