FAssetRegistryGenerator::CreateOrFindAssetData

Helper function to find or create asset data for the input object.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h

Include

#include "Commandlets/AssetRegistryGenerator.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp

Syntax

const FAssetData * CreateOrFindAssetData
(
    UObject & Object
)

Remarks

Helper function to find or create asset data for the input object. If the asset is not in the registry it will be added.

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