FAssetRegistryGenerator::FixupPackageDependenciesForChunks

Walks the dependency graph of assets and assigns packages to correct chunks.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h

Include

#include "Commandlets/AssetRegistryGenerator.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp

Syntax

void FixupPackageDependenciesForChunks
(
    FSandboxPlatformFile * InSandboxFile
)

Remarks

Walks the dependency graph of assets and assigns packages to correct chunks.

Parameters

Parameter

Description

the

InSandboxFile used during cook

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