FAssetRegistryGenerator::GetTempPackagingDirectoryForPlatform

Returns the path of the temporary packaging directory for the specified platform.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h

Include

#include "Commandlets/AssetRegistryGenerator.h"

Syntax

FString GetTempPackagingDirectoryForPlatform
(
    const FString & Platform
) const

Remarks

Returns the path of the temporary packaging directory for the specified platform.

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