Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExportDialogueScriptCommandlet.h |
Include |
#include "Commandlets/ExportDialogueScriptCommandlet.h" |
struct FDialogueScriptEntry
Name | Description | ||
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AudioFileName |
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DialogueAsset |
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DialogueAssetGUID |
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IsRecorded |
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LocalizationKeys |
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SpeakingVoice |
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SpeakingVoiceGUID |
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SpokenDialogue |
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TargetVoiceGUIDs |
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TargetVoices |
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VoiceActorDirection |