Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h |
Include |
#include "Commandlets/EditorCommandlets.h" |
struct FNativePropertyData
Contains the natively serialized property data for a single UObject.
Name | Description | ||
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UObject * |
Object |
The object that this property data is for |
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PropertyData |
The raw bytes corresponding to this object's natively serialized property data |
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PropertyText |
The property names and textual representations of this object's natively serialized data |
Name | Description | |
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FNativePropertyData ( |
Constructor |
Name | Description | ||
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operator bool() |
Bool operator |
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operator!= ( |
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operator== ( |
Comparison operators |