Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetRegistriesCommandlet.h |
Include |
#include "Commandlets/DiffAssetRegistriesCommandlet.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffAssetRegistriesCommandlet.cpp |
Do the export without creating a commandlet