Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetRegistriesCommandlet.h |
Include |
#include "Commandlets/DiffAssetRegistriesCommandlet.h" |
enum EChangeFlags
{
ChangeFlagsNone = 0,
ChangeFlagsDelete = (1 << 0),
ChangeFlagsEdit = (1 << 1),
ChangeFlagsAdd = (1 << 2),
}
Name |
Description |
---|---|
ChangeFlagsNone |
|
ChangeFlagsDelete |
|
ChangeFlagsEdit |
|
ChangeFlagsAdd |