Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetsCommandlet.h |
Include |
#include "Commandlets/DiffAssetsCommandlet.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffAssetsCommandlet.cpp |
The meat of the commandlet, this can be called from the editor Format of commandline is as follow File1.uasset File2.uasset -DiffCmd="C:/Program Files/Araxis/Araxis Merge/AraxisP4Diff.exe {1} {2}"
true if success
Parameter |
Description |
---|---|
Params |
Command line |