UExportDialogueScriptCommandlet::PopulateDialogueScriptEntry

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MacOS
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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExportDialogueScriptCommandlet.h

Include

#include "Commandlets/ExportDialogueScriptCommandlet.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/ExportDialogueScriptCommandlet.cpp

Syntax

static void PopulateDialogueScriptEntry
(
    const UDialogueWave * InDialogueWave,
    const UDialogueWave * InLocalizedDialogueWave,
    const FDialogueContextMapping & InPrimaryContext,
    const TArray< const FDialogueContextMapping * > & InAdditionalContexts,
    const FString & InLocalizedDialogue,
    const FString & InLocalizedVoiceActorDirection,
    FDialogueScriptEntry & OutDialogueScriptEntry
)

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