| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FixConflictingLocalizationKeys.h |
Include |
#include "Commandlets/FixConflictingLocalizationKeys.h" |
class UFixConflictingLocalizationKeysCommandlet : public UCommandlet
Internal commandlet to fix any conflicting localization keys that are found in a manifest. @note Hard-coded to work with the "Game" localization target.