| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FixupNeedsLoadForEditorGameCommandlet.h |
Include |
#include "Commandlets/FixupNeedsLoadForEditorGameCommandlet.h" |
class UFixupNeedsLoadForEditorGameCommandlet : public UResavePackagesCommandlet
Name | Description | ||
---|---|---|---|
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InitializeResaveParameters |
Evaluates the command-line to determine which maps to check. |
|
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PerformPreloadOperations ( |
Allow the commandlet to perform any operations on the export/import table of the package before all objects in the package are loaded. |