UGatherTextFromSourceCommandlet::FParsableDescriptor::TryParse
Module
|
UnrealEd
|
Header
|
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h
|
Include
|
#include "Commandlets/GatherTextFromSourceCommandlet.h"
|
void TryParse
(
const FString & Text,
FSourceFileParseContext & Context
) const
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