Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
Include |
#include "Commandlets/GatherTextFromSourceCommandlet.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromSourceCommandlet.cpp |
bool AddManifestText
(
const FString & Token,
const FString & Namespace,
const FString & SourceText,
const FManifestContext & Context
)