UImportAssetsCommandlet::LoadLevel

Loads a level to be used for spawning actors from import factories

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/ImportAssetsCommandlet.h

Include

#include "Commandlets/ImportAssetsCommandlet.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportAssetsCommandlet.cpp

Syntax

bool LoadLevel
(
    const FString & LevelToLoad
)

Remarks

Loads a level to be used for spawning actors from import factories

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