ULoadPackageCommandlet

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MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Commandlets/LoadPackageCommandlet.h

Include

#include "Commandlets/LoadPackageCommandlet.h"

Syntax

class ULoadPackageCommandlet : public UCommandlet

Constructors

Name Description

Public function

ULoadPackageCommandlet

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

bool

 

ParseLoadListFile

(
    FString& LoadListFilename,
    TArray< FString >& Tokens
)

Parse the given load list file, placing the entries in the given Tokens array.

Overridden from UCommandlet

Name Description

Public function Virtual

int32

 

Main

(
    const FString& Params
)

Entry point for your commandlet

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