| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ReplaceAssetsCommandlet.h |
Include |
#include "Commandlets/ReplaceAssetsCommandlet.h" |
class UReplaceAssetsCommandlet : public UCommandlet
Commandlet for replacing assets with those from another location (intended use is replacing with cooked assets)
Name | Description | |
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UReplaceAssetsCommandlet ( |