| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/SavePackageUtilitiesCommandlet.h |
Include |
#include "Commandlets/SavePackageUtilitiesCommandlet.h" |
class USavePackageUtilitiesCommandlet : public UCommandlet
Commandlet used to validate the package saving mechanism. It can currently compare the saving of a package (or folder of packages) between UPackage::Save and UPackage::Save2
Name | Description | |
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USavePackageUtilitiesCommandlet ( |