UCookOnTheFlyServer::CancelAllQueues

Demote all PackageDatas in any queue back to Idle, and eliminate any pending requests.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

void CancelAllQueues()

Remarks

Demote all PackageDatas in any queue back to Idle, and eliminate any pending requests. Used when canceling a cook.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss