Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
Include |
#include "CookOnTheSide/CookOnTheFlyServer.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
void CancelCookByTheBook()
Cancel the currently running cook by the book (needs to be called from the game thread)