UCookOnTheFlyServer::ClearPlatformCookedData

Clear all the previously cooked data for the platform passed in

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

void ClearPlatformCookedData
(
    const ITargetPlatform * TargetPlatform
)

Remarks

Clear all the previously cooked data for the platform passed in

Parameters

Parameter

Description

TargetPlatform

the platform to clear the cooked packages for

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