UCookOnTheFlyServer::CollectFilesToCook

Cook by the book specific functions

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

void CollectFilesToCook
(
    TArray< FName > & FilesInPath,
    const TArray< FString > & CookMaps,
    const TArray< FString > & CookDirectories,
    const TArray< FString > & IniMapSections,
    ECookByTheBookOptions FilesToCookFlags,
    const TArrayView< const ITargetPlatform *const > & TargetPlatforms
)

Remarks

Collect all the files which need to be cooked for a cook by the book session

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