UCookOnTheFlyServer::ConvertToFullSandboxPath

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

FString ConvertToFullSandboxPath
(
    const FString & FileName,
    bool bForWrite,
    const FString & PlatformName
) const

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