UCookOnTheFlyServer::CreatePipelineCache

Calls the ShaderPipelineCacheToolsCommandlet to build a upipelinecache file from the .stablepc.csv file, if any

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

void CreatePipelineCache
(
    const ITargetPlatform * TargetPlatform,
    const FString & LibraryName
)

Remarks

Calls the ShaderPipelineCacheToolsCommandlet to build a upipelinecache file from the .stablepc.csv file, if any

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss