UCookOnTheFlyServer::HandleNetworkFileServerNewConnection

When we get a new connection from the network make sure the version is compatible Will terminate the connection if return false

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

bool HandleNetworkFileServerNewConnection
(
    const FString & VersionInfo,
    const FString & PlatformName
)

Remarks

When we get a new connection from the network make sure the version is compatible Will terminate the connection if return false

Returns

return false if not compatible, true if it is

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