UCookOnTheFlyServer::HandleNetworkFileServerRecompileShaders

Shader recompile request from network blocks until shader recompile complete

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

void HandleNetworkFileServerRecompileShaders
(
    const struct FShaderRecompileData & RecompileData
)

Remarks

Shader recompile request from network blocks until shader recompile complete

Parameters

Parameter

Description

RecompileData

input params for shader compile and compiled shader output

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