UCookOnTheFlyServer::HandleNetworkGetSandboxPath

Get the sandbox path we want the network file server to use

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

FString HandleNetworkGetSandboxPath()

Remarks

Get the sandbox path we want the network file server to use

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