UCookOnTheFlyServer::InitializeTargetPlatforms

Initialize platforms in

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

void InitializeTargetPlatforms
(
    const TArrayView< ITargetPlatform *const > & NewTargetPlatforms
)

Remarks

Initialize platforms in

Parameters

Parameter

Description

NewTargetPlatforms

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