Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
Include |
#include "CookOnTheSide/CookOnTheFlyServer.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
bool IsInSession() const
Report whether the CookOnTheFlyServer is in a cook session, either CookByTheBook or CookOnTheFly. Used to restrict operations when cooking and reduce cputime when not cooking.