UCookOnTheFlyServer::IsInSession

Report whether the CookOnTheFlyServer is in a cook session, either CookByTheBook or CookOnTheFly.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

bool IsInSession() const

Remarks

Report whether the CookOnTheFlyServer is in a cook session, either CookByTheBook or CookOnTheFly. Used to restrict operations when cooking and reduce cputime when not cooking.

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