UCookOnTheFlyServer::MaybeMarkPackageAsAlreadyLoaded

MaybeMarkPackageAsAlreadyLoaded Mark the package as already loaded if we have already cooked the package for all requested target platforms this hints to the objects on load that we don't need to load all our bulk data

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

void MaybeMarkPackageAsAlreadyLoaded
(
    UPackage * Package
)

Remarks

MaybeMarkPackageAsAlreadyLoaded Mark the package as already loaded if we have already cooked the package for all requested target platforms this hints to the objects on load that we don't need to load all our bulk data

Parameters

Parameter

Description

Package

to mark as not requiring reload

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