UCookOnTheFlyServer::OpenGlobalShaderLibrary

Opens Global shader library.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

void OpenGlobalShaderLibrary()

Remarks

Opens Global shader library. Global shaderlib isn't split into chunks nor associated with the assets, so it a special case

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss