UCookOnTheFlyServer::ProcessRequest

Handle the requested PackageData that has been peeled off of the RequestQueue, e.g. by sending it on to the LoadQueue.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

void ProcessRequest
(
    UE::Cook::FPackageData & PackageData,
    UE::Cook::FTickStackData & StackData
)

Remarks

Handle the requested PackageData that has been peeled off of the RequestQueue, e.g. by sending it on to the LoadQueue.

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