UCookOnTheFlyServer::PumpLoads

Load all packages in the LoadQueue until it's time to break.

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

void PumpLoads
(
    UE::Cook::FTickStackData & StackData,
    uint32 DesiredQueueLength
)

Remarks

Load all packages in the LoadQueue until it's time to break.

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