UCookOnTheFlyServer::PumpPreloadStarts

Move packages from LoadPrepare's entry queue into the PreloadingQueue until we run out of Preload slots.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

void PumpPreloadStarts()

Remarks

Move packages from LoadPrepare's entry queue into the PreloadingQueue until we run out of Preload slots.

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