UCookOnTheFlyServer::ShouldPopulateFullAssetRegistry

Returns whether or not we should populate the Asset Registry using the main game content

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

bool ShouldPopulateFullAssetRegistry() const

Remarks

Returns whether or not we should populate the Asset Registry using the main game content

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