UCookOnTheFlyServer::TickCancels

Poll the GetPendingCookedPlatformDatas and release their resources when they are complete.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h

Include

#include "CookOnTheSide/CookOnTheFlyServer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp

Syntax

void TickCancels()

Remarks

Poll the GetPendingCookedPlatformDatas and release their resources when they are complete. This is done inside of PumpSaveQueue, but is also required after a cancelled cook so that references to the pending objects will be eventually dropped.

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