EBuildType

The type of build that is occurring.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Dialogs/SBuildProgress.h

Include

#include "Dialogs/SBuildProgress.h"

Syntax

enum EBuildType
{
    BUILDTYPE_Unknown,
    BUILDTYPE_Geometry,
    BUILDTYPE_Lighting,
    BUILDTYPE_Paths,
    BUILDTYPE_LODs,
    BUILDTYPE_TextureStreaming,
    BUILDTYPE_VirtualTexture,
    BUILDTYPE_GrassMaps,
}

Values

Name

Description

BUILDTYPE_Unknown

Do not know what is being built...

BUILDTYPE_Geometry

Geometry is being built.

BUILDTYPE_Lighting

Lighting is being built.

BUILDTYPE_Paths

Paths are being built.

BUILDTYPE_LODs

LODs are being built

BUILDTYPE_TextureStreaming

Texture streaming data is being built

BUILDTYPE_VirtualTexture

Virtual texture data is being built

BUILDTYPE_GrassMaps

Grass maps are being built

Remarks

The type of build that is occurring.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss