Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Dialogs/SBuildProgress.h |
Include |
#include "Dialogs/SBuildProgress.h" |
enum EBuildType
{
BUILDTYPE_Unknown,
BUILDTYPE_Geometry,
BUILDTYPE_Lighting,
BUILDTYPE_Paths,
BUILDTYPE_LODs,
BUILDTYPE_TextureStreaming,
BUILDTYPE_VirtualTexture,
BUILDTYPE_GrassMaps,
}
Name |
Description |
---|---|
BUILDTYPE_Unknown |
Do not know what is being built... |
BUILDTYPE_Geometry |
Geometry is being built. |
BUILDTYPE_Lighting |
Lighting is being built. |
BUILDTYPE_Paths |
Paths are being built. |
BUILDTYPE_LODs |
LODs are being built |
BUILDTYPE_TextureStreaming |
Texture streaming data is being built |
BUILDTYPE_VirtualTexture |
Virtual texture data is being built |
BUILDTYPE_GrassMaps |
Grass maps are being built |
The type of build that is occurring.