Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Dialogs/CustomDialog.h |
Include |
#include "Dialogs/CustomDialog.h" |
IconBrush ScrollBoxMaxHeight DialogContent SLATE_EVENT
(
FSimpleDelegate,
OnClosed
) const
Event triggered when the dialog is closed, either because one of the buttons is pressed, or the windows is closed.