SDeleteAssetsDialog::OnAssetsActivated

Handler for when the user double clicks, presses enter, or presses space on an asset

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Dialogs/SDeleteAssetsDialog.h

Include

#include "Dialogs/SDeleteAssetsDialog.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Dialogs/SDeleteAssetsDialog.cpp

Syntax

void OnAssetsActivated
(
    const TArray< FAssetData > & ActivatedAssets,
    EAssetTypeActivationMethod::Type ActivationMethod
)

Remarks

Handler for when the user double clicks, presses enter, or presses space on an asset

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