SDeleteAssetsDialog::OnGetAssetContextMenu

Handler for when an asset context menu has been requested.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Dialogs/SDeleteAssetsDialog.h

Include

#include "Dialogs/SDeleteAssetsDialog.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Dialogs/SDeleteAssetsDialog.cpp

Syntax

TSharedPtr< SWidget > OnGetAssetContextMenu
(
    const TArray< FAssetData > & SelectedAssets
)

Remarks

Handler for when an asset context menu has been requested.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss