SDeleteAssetsDialog::TickDeleteModel

Active timer to tick the delete model until it reaches a "Finished" state

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Dialogs/SDeleteAssetsDialog.h

Include

#include "Dialogs/SDeleteAssetsDialog.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Dialogs/SDeleteAssetsDialog.cpp

Syntax

EActiveTimerReturnType TickDeleteModel
(
    double InCurrentTime,
    float InDeltaTime
)

Remarks

Active timer to tick the delete model until it reaches a "Finished" state

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss