SOutputLogDialog

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Dialogs/SOutputLogDialog.h

Include

#include "Dialogs/SOutputLogDialog.h"

Syntax

class SOutputLogDialog : public SCompoundWidget

Functions

Name Description

Public function

void

 

Construct

(
    const FArguments& InArgs
)

Constructs the dialog

Protected function

void

 

CopyMessageToClipboard()

Copies the message text to the clipboard.

Public function Static

void

 

Open

(
    const FText& InTitle,
    const FText& InHeader,
    const FText& InLog,
    const FText& InFooter
)

Displays the modal dialog box

Public function Static

int32

 

Open

(
    const FText& InTitle,
    const FText& InHeader,
    const FText& InLog,
    const FText& InFooter,
    const TArray< FText >& InButtons
)

Displays the modal dialog box with a custom set of buttons

Overridden from SWidget

Name Description

Public function Virtual Const

FVector2D

 

ComputeDesiredSize

(
    float LayoutScaleMultiplier
)

Compute the desired size for this dialog

Public function Virtual

FReply

 

OnKeyDown

(
    const FGeometry& MyGeometry,
    const FKeyEvent& InKeyEvent
)

Override behavior when a key is pressed

Public function Virtual Const

bool

 

SupportsKeyboardFocus()

Override the base method to allow for keyboard focus

Classes

Name

Description

Public struct

FArguments

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