SReferenceTree::OnShowScriptReferences_Checked

Callback to see if the Show Script References should be checked.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgReferenceTree.h

Include

#include "Dialogs/DlgReferenceTree.h"

Syntax

bool OnShowScriptReferences_Checked() const

Remarks

Callback to see if the Show Script References should be checked.

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