References
Module
UnrealEd
Header
/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgReferenceTree.h
Include
#include "Dialogs/DlgReferenceTree.h"
Source
/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgReferenceTree.cpp
Syntax
static void OpenDialog( UObject * InObject)