SReferenceTree::PopulateTree

Populates the tree, for a specific root object

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgReferenceTree.h

Include

#include "Dialogs/DlgReferenceTree.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgReferenceTree.cpp

Syntax

void PopulateTree
(
    UObject * RootObject
)

Remarks

Populates the tree, for a specific root object

Parameters

Parameter

Description

InRootObject

The root object to find the references of.

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