SReferenceTree::SetAllExpansionStates_Helper

Helper function for recursion to set expansions states for every item in the tree.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgReferenceTree.h

Include

#include "Dialogs/DlgReferenceTree.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgReferenceTree.cpp

Syntax

void SetAllExpansionStates_Helper
(
    FReferenceTreeItemPtr InNode,
    bool bInExpansionState
)

Remarks

Helper function for recursion to set expansions states for every item in the tree.

Parameters

Parameter

Description

InNode

The node to recurse into.

bInExpandItems

true if items should be expanded, false if they should be collapsed.

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