SReferenceTree::SetWindow

Sets the window of this dialog.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgReferenceTree.h

Include

#include "Dialogs/DlgReferenceTree.h"

Syntax

void SetWindow
(
    TSharedPtr< SWindow > InWindow
)

Remarks

Sets the window of this dialog.

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