EEditorBuildResult

Result of a custom editor build.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorBuildUtils.h

Include

#include "EditorBuildUtils.h"

Syntax

enum EEditorBuildResult
{
    Success,
    Skipped,
    InProgress,
}

Values

Name

Description

Success

Skipped

InProgress

Remarks

Result of a custom editor build.

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