Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/UnrealEdMisc.h |
Include |
#include "UnrealEdMisc.h" |
enum EMapChangeType
{
LoadMap,
SaveMap,
NewMap,
TearDownWorld,
}
Name |
Description |
---|---|
LoadMap |
Map has just been loaded |
SaveMap |
Map is about to be saved |
NewMap |
A new map is loaded |
TearDownWorld |
The world is about to be torn down |