Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/PlayInEditorDataTypes.h |
Include |
#include "PlayInEditorDataTypes.h" |
enum EPlaySessionWorldType
{
PlayInEditor,
SimulateInEditor,
}
Name |
Description |
---|---|
PlayInEditor |
Play in Editor. This spawns the Player Controller and is equivalent to playing the game. |
SimulateInEditor |
Simulate in Editor. This skips spawning a Player Controller and just simulates the world. |